user interface - Android UI Implementation Advice Needed -
i'm new android , i'm working on application in 1 particular section involves more advanced ui interface create stock ui components. i've read through of sdk tutorials , basics can't see how implement this. i'm not looking code, advice on technologies should reading achieve this.
here mockup:

so @ top there thumbnail strip user can flip through. clicking on thumbnail perform action. i'm pretty sure there's stock control this.
underneath need able create composite image can pinch zoomed , panned , has hotspots can clicked (tapped) on. example, image of solar system, in background static, planets need placed @ runtime , need clickable, , whole thing needs pan/zoomable. support minimal animation (eg slow planet rotation) plus, not necessary. i'm @ loss on achieve with.
finally, there 3 pull-out panes contain other content, such images, menu items, , other media. these need containers in can place other ui content.
i've done basic activities far simple forms, understand basic workflow of android, i'm not sure @ achieve this. candidate surfaceview? there else should at? have been bit afraid involved opengl, since don't have 3d background, , still want able use native components (buttons, listboxes, etc) without having re-implement them in opengl.
have @ slides: http://developer.android.com/training/animation/screen-slide.html
as thumbnails can use linear layout, imageviews , buttons.
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