How to run javascript image slideshow via external js file? -


i have slider on website ans working fine ... , image changer changes images on slide show , code written in main.html file this

<img src="images/1.jpg" name="slide"  width="100%" height="368" /> <script> <!--     var image1=new image()     image1.src="images/1.jpg"     var image2=new image()     image2.src="images/4.jpg"     var image3=new image()     image3.src="images/3.jpg"      //variable increment through images     var step=1     function slideit(){         //if browser not support image object, exit.         if (!document.images)             return         document.images.slide.src=eval("image"+step+".src")         if (step<3)             step++         else             step=1         //call function "slideit()" every 2.5 seconds         settimeout("slideit()",2500)     }     slideit() //--> </script> 

now working absolutely fine.. want have file name page1.js want put javascript code in file instead of main.html file.. please tell me how put javascript code in page1.js file , call image slide show work fine working having javascript code in same file..

put javascript above file named my-slides.js, , replace script tag in current html file one:

<script type="text/javascript" src="my-slides.js"></script> 

ensure my-slides.js in same folder html file, otherwise change path accordingly.


fwiw, although have not asked in question, think should mention following:

  • consider using curly braces define code blocks in if , else blocks, when single line. improves code readability
  • this line: document.images.slide.src=eval("image"+step+".src") uses eval , should avoid it. not sure accomplished here wrapping string concatenation eval. store images in array , access index instead.
  • rather have settimeout within function recur, consider using setinterval outside of function.

as requested.

this my-slides.js should contain.

    var numimages = 3;     var images = [];     (var = 0; < numimages; ++i) {         var image = new image();         image.src = 'images/' + (i + 1) + '.jpg';         images.push(image);     }      var step = 0;     function slideit() {         if (! document.images) {             return;         }         document.images.slide.src = images[step].src;         step = (step + 1) % numimages;     }     setinterval(slideit, 2500); 

Comments

Popular posts from this blog

basic authentication with http post params android -

vb.net - Virtual Keyboard commands -

c++ - End of file on pipe magic during open -